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How are the weather improvements coming along? (clouds that don’t ‘spin’ in VR anymore, more cloud types, thermals, turbulence near the ground as seen in Mover’s low level video)
We are in the process of developing a new cloud system that will support several types of clouds including cumulus, cumulonimbus, cirrus and the variations thereof and, of course, we’ll also include multilayered cloud structures.
[...]
Regarding non-aircraft and map projects that focus on the core product, some of the big ones are:
New terrain engine
Dynamic campaign
New graphics engine
Improved night lighting
FLIR rendering tech
Ground radar tech
Air-to-Surface radar rendering tech
Improved weather (clouds, thermals, humidity, etc.)
New and improved effects
Integrated VOIP
Aircraft AI improvement
Updated replay system
Improved unit visibility
Improved sound engine
Improved network code
And other more confidential aspects…
Ouais enfin t'emballes pas , t'es pas prêt de les voir , comme le reste des annonces d'ailleurs.flomalbak a écrit : ↑dim. oct. 20, 2019 9:11 amhttps://avionic-online.com/2019/10/des- ... dcs-world/
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Quelqu'un a t'il d'autres infos la dessus ?